Bone name based animation retargeting(C++ modification)
Step 0.
Unreal Engine 4 Animation retargeting :Animation retargeting system is useful but it's not a match based on a name, so sometimes it gets bad results.
Step 1.
Open this file. \Engine\Source\Editor\Persona\Private\BoneMappingHelper.cppFBoneMappingHelper::CalculateNameScore() seems to be fixed, but there are a lot of things that need to be corrected due to the additional weighting and comparison of candidates.
If you fix FBoneMappingHelper::TryMatch(), you can get the desired result.
This is the code for a typical naming. You can make it better one.
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