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Texture generator, Python Per Pixel (C#, IronPython, Python)

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Step 0. You can see previous C# texture generator code : https://gameenginebread.blogspot.com/2017/02/this-is-c-code-to-generate-custom.html It was a code-based tools and only available to programmers. Python is one of the best script for everyone. So let's create the tool again simply with Python. Step 1. Create a new C# project. Download 'iron python' and add DLLs to references. IronPython : http://ironpython.net How to setup : MSDN : Running IronPython scripts from a c# Step 2. Add controls. I have not changed the button name, but it will be understood. Step 3. This is the code. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 using System; using System.Drawing; using System.Windows.Forms; using IronPython.Hosting; namespace PythonPerPixel { public partial...

c# code to generate a custom texture

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Previous post: How to make circular progress bar(2nd) How to make circular progress bar Let's see how to generate a custom texture. Added : If you know python consider this. https://gameenginebread.blogspot.com/2017/12/texture-generator-python-per-pixel-c.html Step 1. Create C# Project. Step 2.  This form1 class code that create a new BMP with PerPixelAction function. using System ; using System.Collections.Generic ; using System.ComponentModel ; using System.Data ; using System.Drawing ; using System.Linq ; using System.Text ; using System.Threading.Tasks ; using System.Windows.Forms ; namespace TexGenTest { public partial class Form1 : Form { public static double DegToRad = 0.0174533 ; public delegate Color PerPixelAction ( int x, int y, Size ImageSize, Bitmap BitmapData, double Para1, double Para2, double Para3 ); public Size MidSize = new Size( 128 , 128 ); public Form1 () { ...